![]() ![]() Squadron 42s Roadmap at least at the moment shows a Roadmap to completion of the Game and there hasn’t been many features slipping recently only a few not fully complete from Q4 2019. The Roadmaps do still give a great indication of what CIG are focusing on and many of the features still make it into patches that they are planned to be in. Staggered Development the change in focus of CIG from 3 month sprints to 6 months sprints overlapped with them working on the next 2 major patches simultaneously was supposed to both make the Game More Playable and the Roadmaps more stable… as of yet this has not paid dividends. The Roadmaps do show CIGs plans and goals though the accuracy of these isn’t great, it does give us more information, it just doesn’t seem to give an indication if a major feature will slip until the last possible moment… where I think onlookers would prefer to know at the earliest possible stage. ![]() The Roadmap info is grabbed from CIGs internal Roadmap and targets.įeatures slip off the roadmaps regularly… Salvage for Example has been slipping for years now and is currently not on the Roadmap.Įvery year in Jan CIG have meetings to discuss development goals for the year which sees the Roadmap also get some changes… recently this has caused some major features like the dynamic mission system & economy features to slip off the visible roadmap. Star Citizen displays it’s short term development goals on a Roadmap. This combined with their monetization model means that CIG can take their time with everything and previously has seen lots of reworks and refactors of systems… though the core of the game is now getting much more fleshed out, a slow development and features slipping from the roadmap are something we have come to expect from CIG.Ī Large Portion of Star Citizen’s Development to date has been CIG building studios, getting staff, creating the tools, building the engine and working on some of the core systems of the game AND currently Squadron 42 Episode 1 is the main focus for the Lion’s Share of CIGs Development Resources… though obviously the games share an engine, universe, assets… and even the same branch while being developed.ĬIG are going to take their time building Star Citizen & Squadron 42 and it’s just part of the project… it may mean that we get a fantastic game at the end BUT it is certainly frustrating at times. Star Citizen is a project that is CrowdFunded and does not have a publisher… that means that CIG do not have hard deadlines for a release. The development to date has taken a long time many years past that & this is partly due to a large rescale/rework toward the end of 2015 of both Squadron 42 & Star Citizen MASSIVELY increasing their scope, changing from a small indie reboot of the space genre to a massive AAA beast. NO, Star Citizen is spending their development money on Staffing and Developing the game, their can be arguments of is this money efficiently spent, DOES the Game have too much Feature Creep, How Long will it take? OR will Star Citizen be a Good Game you could make BUT it is certainly not a scam.ĬIG are notoriously bad with timescales and dates… The original Kickstarter for the game finished at the end of 2012 with an estimated delivery date of Nov 2014… admittedly for a much much smaller game… ![]() That could see the game released soon after that potentially even by the end of 2020 THOUGH that would be VERY Optimistic. Squadron 42 is a different Story though, this is the Single Player Campaign of Star Citizen, it’s set to have it’s Feature Complete Beta done in 2020. Long Story Short, Star Citizen’s Persistent Universe won’t be Fully Released for Years, 2024 if you are lucky! ![]() There is no hard release date for the game and it is likely to go to some form of Permanent Progression before anything similar to a full release. Star Citizen is in it’s Alpha Phase of Development BUT is playable now, their is a major update every 3 months at the end of each Quarter. When is Star Citizen Going to be Released? ![]()
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